Week09


Week09

After two ("refreshing") weeks of easter hodildays we are back once more!
We were either able to take some much needed and deserved rest or had to work on other courses a lot, so we did not produce a lot during the holidays themselves.
Nonetheless we produced a lot since we've been back.

More animations, more RFX!

We have a bunch more animations and all of them are (mostly) neatly implemented in the game.

Here are the new ones on their own:

Stunned


Interact (pick up or use):


Death:

Dash:


And the same and some RFX in combination with code:


We updated our attacks a bit. Here is a sneak peak:

Here is our burning RFX and the burning effect itself. Pro tip, running reduces the duration of burning! ;)


Here is the stunned animation in combination with our new stun RFX (the lightning also leaves a scar on the ground):

Death and respawn:


Finally we added the bear trap to the game as well. Players can activate these to sabotage the others.


Here is the bear trap and a torch (curious how we will implement it? ;) ):


You can now choose a color in the character selection for your character. 

When everyone is ready you can start  and let the games begin!


You are now of course asking,

Well, the next week is the final production week, so you will see new content (sadly) for the last time.
We will implement some more traps, maybe some items and environment.

Who knows what else may show up.


As allways, thanks for your time and attention.

XOXO, Group 18

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